I think I can do most of that with many of my synths along with a sequencer (none of them have arpeggiators unfortunately except for my SH-101 which I'll try out as well).īut the more advanced (for that time) sounds. Some replayers also support "double" and "quad" replay speeds (allowing for more advanced effects at the expense of increased CPU usage). The duration of a "frame" is usually a 1/50 (PAL) or 1/60 (NTSC) second. When this is done very quickly, it indeed creates the illusion of a more complex sound. set the waveform to noise in the first "frame", set it to pulse two frames later, then back to noise again, which would result in a snaredrum like sound). Chip music trackers often have modulation tables in their instruments which can be used to run a sequence of sound chip register updates each time a note is triggered (e.g. It looks like the challenge is to find a sequencer which can speed up at such a high BPM.Yes, that's the basic idea. I've tried to pitch down samples of some such sound effects and they appear to be very simple sequences of ascending or descending (or a combination of both) notes that are played back at a very rapid rate, creating an illusion of a completely different effect than what would have been at a slower rate.